I’m a product and experience designer, and a graduate of the MHCI+D program at the University of Washington.
Through grounded leadership and critical and systems thinking, I craft solutions that are intuitive, place-aware, and enriching for the people who use them. I create digital tools grounded in the physical spaces and communities they serve, with work spanning museums, urban farms, and civic sidewalks—places where design directly supports daily life.
With empathy, care, and rigorous research, I’m committed to improving human well-being through design. I apply strong product thinking and an understanding of human psychology to create end-to-end experiences that bring humanity to tech.
Project Sidewalk • Accessibility
User Research | Web UX/UI Design
About:Us • Card Game
User Research | Game Design | Illustration & Visual Design
Happy Hands • Children’s Health
Rooted • EdTech • Productivity
User Research | Strategy | Mobile UX/UI Design
Design Research | Physical Interaction Design | Rapid Prototyping
MyMuseum • Arts & Culture
User Research | Strategy | Mobile UX/UI Design